Nothing Ventured, Nothing Gained

250 words –

Woz waited by the doorway to the labyrinth for the green light to come on. He was a professional gamer who traveled around the galaxies taking on challenges created by the Game Changer. The challenges always incorporated alternate realities, and reality.

The red light was on a timer. When it changed Woz entered the maze of dimly lit tunnels and followed the directions written in laser lights on the smooth metal walls. This challenge involved finding a crystal key to open the door to eternity.

When Woz encountered a door he went in without hesitation. The inhabitants inside bowed and called him an angel. He ignored them and went back to the endless passages seeking the crystal key.

Eons passed in the lonely search. Worlds were created and destroyed. Civilizations rose and fell into dust. Woz wandered from one dimension to the next, always re-appearing in the luminous tunnels. Never losing sight of his goal to find the crystal key.

During a time of solar systems defying gravity for gamers like Woz, he emerged from the maze to witness the birth of a dwarf planet and discovered a crystal cave. Inside, there hung hundreds of identical crystal keys swaying to gentle hidden melodies. They were bathed in a blue light.

Because the Game Changer doesn’t play by any rules, he had nothing better to do than make fools of gamers like Woz, who saw the challenge for what it was, but still played the game. Nothing ventured, nothing gained.